With this update we aim to improve and refine the lastly implemented herbalism system after analyzing all the good criticism and feedback we’ve received through our media channels and the poll we’ve hosted! So get ready for some big changes a year in the making!.It’s that time of the year again! Frostfeast has been re-activated! The presents are craftable again and the quest is up again!.Here are the notes! Incremental Patch 0.9.5.5 Frostfeast We really wish you all a wonderful Frostfeast, thank you for the love and support and hope you’ll all have fun with this new version (and please report issues and bugs to our Discord!) Stay warm! So please accept our apologies and be ready to read these huge changes that we’ve been cooking for an entire year!Īnd if that’s not enough, fear not - we unfortunately had to “rush” things a little to manage to get a christmas release… So there are still some goodies to be pumped out in the coming days! Stay tuned! We really wanted to have this ready much, much sooner (I’m talking… 10 months sooner) but across personal, professional, health and family issues, this year has been a handful!īut we can all rejoice now, and hope for a better next year, better ourselves and… Dwarves? They’re just around the corner! (it’s a big corner, though) We’re not here to give excuses, however we just wanted to apologize for this huge delay. Well… Turns out that it got a bit more complicated than thisįor many of us this has been a rough year, and lots of things have happened since the last update. The idea for this update was to be a “short” update right after the last version, with fixes and tweaks to the new herbs and herbalism system that we changed a year ago… All based on the feedback of that survey we conducted! It is with great pleasure that I’m here to finally, FINALLY bring you all the new release of ACE!
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